Millions of free trials had no renewal mandate.
HungerStation distributed free HPlus subscriptions quickly in response to Keeta's market entry. Those users received the benefit, but many had no card or recurring payment authorization attached.
# Shylendar Murali (Shyl) — Full profile, work, and products > Expanded companion to /llms.txt. Full text of Shyl's case studies and products > for AI tools that prefer one document over crawling individual pages. Shyl is a senior product designer (working since 2012) across consumer growth, mobility, marketplaces, SaaS, and operational systems. Based between Riyadh (Saudi Arabia) and Chennai (India); available for product design engagements across India, the Middle East / GCC, and global remote. Contact: mshylendar@gmail.com · Website: https://shyl.work LinkedIn: https://www.linkedin.com/in/shyl/ · X: https://x.com/shylendar Career timeline: - 2026 — present: Independent builder — self-directed products & tools - 2024 — 2025: Senior product designer — HungerStation (Delivery Hero) - 2021 — 2024: Design lead — SWVL (mobility, marketplaces, internal systems) - 2018 — 2021: Senior product designer — Hubstaff, Flumbo, freelance - 2015 — 2018: Product designer — Hotline.io / Freshworks - 2012 — 2015: Designer / front-end — agencies and early startups # Case studies ## Subscription growth at scale — HungerStation *Growth · 2024 · Product design lead, Growth systems, UX strategy · iOS + Android · Consumer* I led growth design for HPlus at HungerStation, turning a cardless trial-expiry problem into a multi-touchpoint reactivation system that helped scale daily subscription registrations from 600-800 to about 5,000.
HungerStation distributed free HPlus subscriptions quickly in response to Keeta's market entry. Those users received the benefit, but many had no card or recurring payment authorization attached.
I led the design of a reactivation system across home, restaurant details, cart, and checkout, then worked across squads to make the payment model possible.
Offer periods peaked near 12,500-15,000 daily reactivations, while the subscription program generated €80Mn+ annually.
When Keeta entered Saudi Arabia with free delivery, HungerStation responded by automatically giving new, churned, and at-risk users three, six, or twelve months of HPlus. It stabilized the business quickly and increased ordering from those cohorts.
The catch was structural: the urgent rollout skipped the normal activation flow. As those trials expired, we needed to convert users who had experienced HPlus but had never approved recurring billing.
Users rarely open an account page to manage a subscription. I designed a set of contextual entry points that connected HPlus to the order they were already placing, without forcing them to abandon the core food journey.
For active cohorts, the homepage widget showed how much the user had already saved with HPlus and gave them a direct renewal action.
For users whose subscription had been expired longer, historic savings mattered less. The widget shifted to current benefits and a simpler value proposition.
Personalized savings made the value concrete and helped drive a blended 14% uplift in reactivations from the homepage work.
The offer reduced the decision barrier while also solving the recurring authorization constraint.
After fifteen days, we stopped leading with old savings and reminded users what they would regain.
The expired state and 1 SR offer were visible on the homepage, close to the user's next ordering decision.
I used a bottom sheet so users could compare plans, approve payment, and return to ordering without losing context.
We expanded the same reactivation logic through restaurant details, cart, and checkout. Each surface made the value more immediate by connecting it to the delivery fee on the current order.
A compact widget above the primary action replaced larger promotional banners.
The message showed the exact delivery fee the user could avoid on that order.
We repurposed the existing HPlus summary component near the final payment action.
A deliberately high-friction experiment converted far above our expectation.
The interstitial showed the amount saved, a preselected 1 SR plan, a clear subscription payment action, and a route to continue without HPlus.
The checkout interstitial worked, but it also caused a roughly 1-2% increase in support contacts from users who thought Apple Pay was completing their food order rather than buying HPlus.
I made the hierarchy and CTA language more explicit, and we aligned with support on immediate refunds for accidental signups. The experiment taught me to treat friction as a product variable, not a rule: conversion only counts when the tradeoff is understood and managed.
The next move was to let users add HPlus to their cart like any other item. On the surface, it was one button and one new line item. Underneath, the subscription had to remove the delivery fee from the active order, split the payment, create a recurring mandate, and behave correctly when the food order failed or was refunded.
My role was not only designing the component. I worked through where it belonged, how the total should recalculate, what the fallback authorization flow needed to explain, and which operational guardrails made the experience supportable.
One variation led with unlimited free delivery and exclusive offers.
The contextual variation connected HPlus to the 20 SR saving available on that order.
HPlus became a removable line item. The cart did not expose the full fee breakdown; that calculation appeared at checkout.
The visible state was one new cart item. Shipping it meant aligning the behavior behind that item across five parts of the business.
Find a prominent entry point without obscuring the food order.
Carry the free-delivery benefit into the fee calculation shown at checkout.
Capture the order payment while establishing the recurring subscription mandate.
Define refund behavior when an order fails but the subscription succeeds.
Set controls around repeated trial and cancellation behavior, define the acceptable fraud threshold for the feature, and add kill switches with the fraud teams.
The subscription program's annual revenue after the acquisition, retention, and reactivation work.
Up from roughly 600-800 per day, with offer periods peaking near 12,500-15,000 daily reactivations.
The strongest HPlus surfaces did not ask users to manage a subscription. They made the value of subscribing obvious inside an order the user already cared about.
The checkout interstitial proved that friction can convert. It also made support contacts and accidental purchase risk part of the design problem, not somebody else's cleanup.
The hardest part of adding HPlus to cart was not the button. It was aligning payment authorization, live pricing, refunds, support, and fraud behavior so the promise on screen stayed true.
HungerStation already had a high-frequency food-ordering habit. My charter was to help more of those users discover and buy from its dark stores and grocery partners.
I treated discovery as a sequence of contextual experiments across order tracking, deals, and category browsing rather than another destination users had to remember.
This was the result of the wider Quick Commerce discovery charter. Individual experiments had different levels of measurement and maturity.
When Deal Zone came up, the room had mostly made up its mind: ship it as one more campaign collection, a small square card in the rail next to the seasonal ones. I pushed back. A savings destination this big shouldn't have to fight for a thumbnail. It needed its own way in and its own page.
So I argued for two things. A dedicated entry point on the store landing, and a custom Deal Zone page with an "All items" view I added on top of the individual categories. I also kept making the case for a large header banner the team kept calling a waste of space, until they let me test it. It stayed, and it's a slot we can monetize or seasonalize later.
We launched with HMarket and a few AAA vendors (Lulu, Carrefour, Al Othaim), and it did well enough that we rolled it out to every vendor. That listing pattern later became the backbone of HungerStation's main category exploration.
After placing a food order, users repeatedly checked the tracking page and had a few minutes of attention. I designed an HMarket shelf that could introduce relevant products without competing with delivery progress.
We kept both cashback and non-cashback versions so the loop remained useful when an offer budget was unavailable.
Discovery did not end at the entry point. I also reworked the supermarket listing so users could scan available stores, offers, delivery times, and categories with less effort. The redesign moved generic promo tiles aside and surfaced what actually drives a choice, like ratings, distance, delivery time, and live offers, right on each store row.
The store listing was stacked horizontal rows of items under plain text titles. It worked, but it got repetitive fast and every store ended up looking alike. I added a merchandising unit that sits an image header on top of a product row, so a section can set a mood instead of just naming itself. It also shipped as an ad placement brands could buy, so the visual lift came with a new revenue line.
Each category used to be a boxed card with the title and image locked together, and the whole set ran down the page in one long vertical scroll. It didn't scale and it looked busy. I separated the image from the label, moved everything into a fixed-height horizontal scroll widget, and we built our own logic for ranking which categories surface first. The result is calmer, more consistent, and much easier to extend.
Across the whole discovery charter, these experiments added 110Mn SAR. What stuck with me wasn't the number. It was that discovery worked best as lots of small, well-placed loops inside the food journey people already had, not one big destination I had to talk them into visiting.